Beyond Two Souls review crossing the blurry line between movies and games

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In February video game auteur David Cage told his industry to grow up to produce games for adults games that have something to say. By the time you turn off your console the game will leave an imprint. You will think about what you've seen. That's what every creative medium should achieve.

Cage s creative medium however doesn t fit the trappings of a traditional video game. Available for PlayStation 3 today Beyond Two Souls is his latest greatest attempt to build an interactive movie. Like his previous works Heavy Rain and Indigo Prophecy it s not about shooting through waves of bad guys jumping from platform to platform or exploring an open world. It s more of a Choose Your Own Adventure book writ large. Most of the time you simply point your character in a direction pick one of the options given to you and sometimes help your character act out actions by pressing buttons in time with onscreen prompts. Your reward is to see how the plot cinematically unfolds.

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